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30 Seconds Chamber

Role

Modeling (Big Drawer, Book, Bowl, Box, Candle, Curtain, Hook, Key, Lamp, Room, Spoon, Tool), Finding and Applying Texture & Lighting, Character Setting, Programming.

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Work together: 

Story & World Setting, Game Method, Color Palette

Description

An escape game about a prince tried to save princess from an evil witch by escaping from a magical chamber within 30 seconds.

Year

2021

Software

Blender, Adobe Illustrator, Photoshop

Catalog

Interactive Game

Capture

  • Facebook
  • Youtube
  • LinkedIn
  • Behance
  • Instagram
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