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30 Seconds Chamber
Role
Modeling (Big Drawer, Book, Bowl, Box, Candle, Curtain, Hook, Key, Lamp, Room, Spoon, Tool), Finding and Applying Texture & Lighting, Character Setting, Programming.
Work together:
Story & World Setting, Game Method, Color Palette
Description
An escape game about a prince tried to save princess from an evil witch by escaping from a magical chamber within 30 seconds.
Year
2021
Software
Blender, Adobe Illustrator, Photoshop
Catalog
Interactive Game
Capture

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